Build #227


And a quick hot-fix for things that broke in #226

Build #227
* Try to avoid empty slots in crates
* Adjusted cube cost for completing job
* Place SpiderHunter in correct rendering layer
* Swamp creature and YakYak rotated 180 degrees
* BattleFx Audio adjusted for mercenary and beasts
* Don't show white box for missing loot type
* Remove attempt at selecting non-player Ruin - it breaks the tutorial for some reason

Files

deep-rift-9-win.zip 386 MB
Version 227 Feb 13, 2021
deep-rift-9-mac.zip 399 MB
Version 227 Feb 13, 2021

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