Build #227
Deep Rift 9 » Devlog
And a quick hot-fix for things that broke in #226
Build #227 * Try to avoid empty slots in crates * Adjusted cube cost for completing job * Place SpiderHunter in correct rendering layer * Swamp creature and YakYak rotated 180 degrees * BattleFx Audio adjusted for mercenary and beasts * Don't show white box for missing loot type * Remove attempt at selecting non-player Ruin - it breaks the tutorial for some reason
Files
deep-rift-9-win.zip 386 MB
Version 227 Feb 13, 2021
deep-rift-9-mac.zip 399 MB
Version 227 Feb 13, 2021
Get Deep Rift 9
Deep Rift 9
Multiplayer strategy gaming on the alien world of Deep Rift 9
Status | In development |
Author | Norsedale |
Genre | Strategy |
Tags | 3D, Massively multiplayer, Sci-fi, Unity |
Languages | English |
More posts
- Build #251Apr 04, 2021
- Build #248Mar 21, 2021
- Build #241 and a lesson about temporary filesFeb 26, 2021
- Build #235 Test NightFeb 18, 2021
- Build #232 Battle Sound EffectsFeb 17, 2021
- Build #228Feb 15, 2021
- Build #226 Lots of tiny fixesFeb 13, 2021
- Build #224Feb 07, 2021
- Build #222 Chat, Tutorial Character and Animated Army MarkerJan 25, 2021
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