Build #251 is up - A small but important update since it fixes the ongoing issue of the area production bonus. The problem was that it was basically not calcula...
Build #248 is up along with a clean slate database... For those who wonder, there are generally three reasons why we would want to clear the database: It's corr...
Build #241 is an (almost) transparent update from the clients perspective. It fixes a subtle backend issue that has probably been teasing us for a while in vari...
Update to battle sound effects - better audio scaling on zoom in/out, way more sound effects, better distribution of sound effects and new volume control in set...
This patch is another follow up on the issues discovered in last weeks test session, mostly fixes to voting in alliances, but also a few small but important cha...
Build #226 is a long list of small updates, in no particular order: Various animation and material fixes (spider hunter was upside down, GiAni weapon fx was los...
And a quick hot-fix for things that broke in #226 Build #227 * Try to avoid empty slots in crates * Adjusted cube cost for completing job * Place SpiderHunter i...